Player's Handbook · Chapter 4

Hit Points

You are worth less than the mud you bleed into. But you are worth that much.

Minimum HP

No matter how repugnant your wounds and appearance may be, never start with less than 1 HP.

Going Down

Falling to 0 or −1 HP causes you to enter a downed state and roll a d6 on the downed table.

d6Result
1Roll a Battle Scar and heal to 3 HP.
2Roll a Battle Scar and heal to 2 HP.
3Roll a Battle Scar and heal to 1 HP.
4Heal to 1 HP and suffer d2 SHOCK.
5Dishonorable discharge by DEATH — you die.
6You had that Scream grenade this whole time?!?!?! You die in the explosion, harming all around you.

Certain Death

Falling to −2 HP or less causes certain death. No table. No mercy. The mud takes you.

Manual updated Aug 7, 2026.