Player's Handbook · Chapter 10

Carrying SHIT

A grvnt can carry 2 normal-sized items — weapons, shields, helmets, tools, and the like — plus whatever extra carrying space the bags they own provide.

BagExtra space
Side satchel2 normal-sized items
Ratty ol' Haversack6 normal-sized items
Pack mule8 normal-sized items (too starved to ride)

Extra space from multiple bags stacks — a ratty ol' haversack and a side satchel together carry 8 items on top of your 2.

Ammo is a general resource (see Firearms and Ammo), not a weapon — it is never tied to a specific gun. A grvnt starts with SHIT rolled from the Starting SHIT tables (<@starting-shit.table>) in the character creation section, as part of the enlistment order in Enlisting Your GRVNT.

Manual updated Aug 7, 2026.