Player's Handbook · Chapter 10
Carrying SHIT
A grvnt can carry 2 normal-sized items — weapons, shields, helmets, tools, and the like — plus whatever extra carrying space the bags they own provide.
| Bag | Extra space |
|---|---|
| Side satchel | 2 normal-sized items |
| Ratty ol' Haversack | 6 normal-sized items |
| Pack mule | 8 normal-sized items (too starved to ride) |
Extra space from multiple bags stacks — a ratty ol' haversack and a side satchel together carry 8 items on top of your 2.
Ammo is a general resource (see Firearms and Ammo), not a weapon — it is never tied to a specific gun. A grvnt starts with SHIT rolled from the Starting SHIT tables (<@starting-shit.table>) in the character creation section, as part of the enlistment order in Enlisting Your GRVNT.
Manual updated Aug 7, 2026.