A City Fractured by the Jyhad

The city's neon glow offers no warmth to the Kindred navigating its blood-stained streets, where every favor is a gilded trap and every alliance carries the scent of ashes. Beneath the skyline, the fragile peace between the factions is always beginning to splinter as ancient rivalries bleed into the modern digital age. Amidst the high-stakes politics of the Camarilla, the promise of the Anarch Movement, and the impending threats of the Second Inquisition, a fresh coterie of Kindred must choose whether to fall in line with the traditional laws of the elders or burn it all down for a chance at true autonomy. In this concrete labyrinth, the Beast is always hungry, the Masquerade is a knife's edge, and survival demands knowing exactly who holds your leash.

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Player's HandbookVolume IHow this system plays — the rules, the dials, and the intent, straight from its author.OpenBuilder's ManualVolume IIHow to build on this system — its conventions, extension points, and design intent, for creators adopting it.OpenCompendiumReferenceEvery entry this system ships with, rendered exactly as your project will inherit them.Open
Author's note

I recommend using DeepSeek V4 Pro, but MiMo V2.5 Pro is also usable. GPT Image 2 for a consistent art style.

Mature Content Warning. V5 includes in-world references and expressions of political extremism, physical violence and gore, mind control, torture, abuse, imprisonment and kidnapping, racism, sexism, and homophobia, to name a few. It's a game about monsters.

Equipment
10 fields
Loresheet
6 fields
Antagonist
14 fields
Predator Type
3 fields
Clan
7 fields
Discipline
10 fields
Character Memories
10 fields
Chronicle Chapter
7 fields
Chronicle Log
9 fields
Clock
8 fields
+4more types in the compendium