Builder's Manual · Chapter 3
Running Your First Session
Running Your First Session
Setup
One page: the crew, the job, the pressure, the place. Agree on tone, safety tools, advancement pace, and house rules before dice hit the table.
Open Strong
Start mid-motion — the alarm, the offer, the fire. Give every character a reason to act in the first ten minutes.
Three Beats
Plan an approach or surprise, an escalation that breaks the first plan, and a resolution: victory, retreat, parley, or a pressure coming due. Keep it brisk — beats are shape, not mandatory rounds. Close by writing 1–3 Chronicle lines: what changed, who saw it, what it cost.
Manual updated Nov 8, 2026.