Shards of Aurelund
A tactical fantasy RPG in the Fire Emblem tradition. Start as a Commoner or a Noble, earn your rank in every weapon and element you use, and stake it all on Class Crystals across more than 120 classes, four nations and a story that runs to Level 55.
Every legend begins with one touch of a Crystal.
Three hundred years ago the Crown of Aurel broke, and its pieces became Class Crystals: stones that remember everyone who ever held them. Touch one when you're ready and a dead master's craft is yours. Touch one too soon and it leaves a Scar that something out there can hear.
You start at Level 1 as a Commoner or a Noble, with a partner at your side and nobody to call you by name. Every sword, spell and shield you use builds its own rank. Fight on real tile maps in Player and Enemy Phases, climb more than 120 classes through seven tiers, and bond with companions who have opinions about your choices.
Follow a main story through four nations to Level 55, or take a Guild card and work your way from rats in a barn to the deadliest places on the continent. Nothing stops you from picking up a blade you have no business holding. It just might not end well.
The main story runs to about Level 55, and Guild jobs and the world's deadliest places carry on from there to the Level 60 cap. Thanks for playing, and tell me what you find.
Aurelund
Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.