Pokémon Team Rocket Edition

Pokémon Team Rocket Edition

Pokémon Team Rocket Edition

A build-from setting template for grounded Pokémon games: the first three generations written as creatures rather than stat blocks, a light 2d6 system, two handbooks, and a character creation wizard — with the world left deliberately blank for you to fill.

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CreatedSep 22, 2026
UpdatedSep 22, 2026
Team Rocket Edition

Kanto looks bright. You work in the shadows that pay for it.

This is a scaffold, not a finished game. Three generations of the dex are written out as creatures rather than stat blocks — 389 of them, each with a temperament, a build, what it can't do, and where it lives. The type chart is wired, the gear is priced, and seventeen places are drawn as archetypes rather than a named region, so you can call them anything.

The system underneath is small on purpose. Roll two dice and add one of six traits; 10+ is clean, 7–9 costs you something, 6 or less and the world pushes back. There are no hit points and no experience — a creature rides a condition ladder and a bond ladder, and those two meters carry the weight instead. A Player's Handbook and a Builder's Manual, nine chapters each, explain how to play it and how to build on it.

Clone it and make it yours: your region, your towns, your people, your trouble. The character creation wizard is already built, so players can roll their own trainer on the way in. **Trouble, not trauma — the content line is yours to set, and the Builder's Manual shows you where to declare it.**

Glimpses
Author's note

Built as a starting point for other builders rather than as a campaign. Two pregens are playable out of the box and one game start is configured; everything else is meant to be replaced. The pieces most worth keeping are the two handbooks, the twelve file types, and the seventeen archetypal locations.

Known gaps, so you're not surprised: moves are still free text rather than their own file type, the root map needs a background image and its pins linked to your own places, and the mirrored halves of the type chart are maintained by hand — edit those in pairs.

World Map

The Pokémon World

Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.

Inside the World

547 entries · 12 types

Characters
9 total
Companions
4 total
Equipment
74 total
Factions
4 total
Game Starts
1 total
GM Instructions
8 total
Locations
17 total
Lore
4 total