Naruto: Shinobi Chronicles
Begin in Naruto's first days as a genin. Create your own shinobi or choose a prepared lead, then explore the Five Great Nations through squad bonds, tactical battles and earned growth.
Your path. Your squad. Your ninja way.
The Academy gates have opened. Hiruzen watches over the Leaf, Team 7 is finding its feet, and your own story is waiting beyond the mission desk. Train with a mentor, earn your squad's trust and face battles shaped by terrain, preparation and the choices you make. Other shinobi pursue lives of their own as in-game days pass.
Start your way: Guided Creation Start builds an original shinobi through eight registration seals. Quickstart Team 13 puts a prepared genin straight into the field. Hard Road Renji favors resourceful tools and sharp judgment over raw power. Read Choose Your Shinobi Path in the Player's Handbook before picking a start.
Explore farther with Glasswind Caravan (Sand), Lanterns in the Fog (Mist), Thunder Pass Couriers (Cloud) or Faultline Watch (Stone). Lead as an experienced shinobi in Border Lantern Command (chunin) or Ashes Before Dawn (jonin). All nine openings begin after the bell test and before the Land of Waves escort.
An unofficial Naruto fan campaign using Shinobi d20. Team 13, the regional missions and detailed local geography are original campaign adaptations. All nine ready starts share the early-Part-I timeline; later-era compendium entries remain separate reference material. Begin with the Player's Handbook, then choose the story and rank that fit your shinobi.
Shinobi World Atlas
Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.