Mercenary Mech Warfare
Craft Text

Mercenary Mech Warfare

Mercenary Mech Warfare is a heavily modified version of Craft Text, a mostly diceless, statless roleplaying system. There is little arithmetic. A character is a concept, a background, a condition, a list of Abilities, and the Gear they carry; outcomes follow from those fictional facts.

S
Crafted by
@Slipstrider
193
Messages
11
Plays
6
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1,639
Files
Versionv18
CreatedAug 22, 2026
UpdatedSep 4, 2026
Mostly Text-Only System

MINIMAL player rolled dice. No player numbers. Just what your character is.

Mercenary Mech Warfare is a heavily modified version of Craft Text, a mostly diceless, statless roleplaying system. There is little arithmetic. A character is a concept, a background, a condition, a list of Abilities, and the Gear they carry; outcomes follow from those fictional facts.

Abilities are what let a pilot attempt what others cannot. Tech keeps a mech flying — repair, engineering, hacking and drones — Physical covers the body under stress, and General covers command, negotiation, professions and hard-won knowledge. Specialist disciplines push each field further, from ace piloting to chief engineering. Many form named chains, so Chef leads to Expert Chef and then to World Class Chef.

Equipment sits in one slot per body location, and each slot only offers gear that belongs there. There is no combat subsystem or advancement track because the Game Master handles both through the fiction rather than arithmetic.

Author's note

I recommend using GPT Image 2 for a consistent art style. If you don't care about the art, then switch styles or turn it off to conserve energy/credits.

Inside the World

1,639 entries · 24 types

Archetypes
15 total
Change Logs
6 total
Creatures
53 total
Creature Abilities
209 total
Factions
30 total
Game Starts
1 total
Gears
945 total
General Abilities
44 total
GM Instructions
42 total
Keepsakes
1 total
Locations
52 total
Lore
3 total
Meches
12 total
Mech Components
98 total
Physical Abilities
34 total
Pilots
12 total
References
1 total
Ring-Touched Abilities
38 total
Rules
8 total
Scene Trackers
1 total
Species
1 total
Tech Abilities
33 total
Campaign States
0 total
Chapters
0 total