Evergreen Falls
A cozy, living small-town holiday romance. Learn skills, earn your keep, fall for someone, and decide whether home is still where the heart is. Narrated by a sentient snowglobe with a love for casseroles.
Welcome to Evergreen Falls
Evergreen Falls is a snow-globe-worthy mountain town wrapped up in the festivities before Christmas, and you're home for the first time in twelve years.
Here you'll find fifty-odd neighbors with secrets, schedules and feelings; a town square ringed with shops, a tree farm, a ski lodge and a diner that never closes; a festival, a blizzard and a developer circling the town's heart. There's skills to learn, bills to pay, gigs to work, clubs to join, and more than a handful of people worth falling for.
But if that's not for you, why not burn the place down? Play and good ol'Nick and devour everyone on your naught list?
Still not up to your speed? That's fine. Brighton Lux has arrived, and she's on a #mission to show Evergreen Falls just how #blessed they really are! Like and subscribe!
## Evergreen Falls started life on **jookitcz's Light in the Dark** system. I've reworked it heavily into a cozy slice-of-life game: Heart in place of Force, tender spots and bruises instead of trauma and harm, four activity slots a day, money and bills, skills, clubs, rapport and a flirt ladder.
## Packages I used, and changed because Claude was being a ****: - **Giom's NMY (Nice to Meet You)**, I reworked it into this town's character sheet, with schedules, family, pets, orientation and rapport. - **Koinonia's Shops and Establishments**. I reworked it into the Local Venue type, with its own rooms, clubs, lodging and battle maps.
Thank you to all three for the foundations.
This a fully playable game though I keep adding people, places and events. I am open to other weird genre-parody characters and game starts.
Evergreen Falls
Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.