Builder's Manual · Chapter 2
Implementing the Dominion System
How the rules map onto the file types.
- Empire: rank, government, culture, temperament (for rivals), tax policy, treasury, authority (left this season), realm stability, legitimacy, needs rows, capital, vassals.
- Computed: authority per season (rank base + capital Chancery + authorityBonus) and rank tier.
- The Oath Favor fields are used only with the Faith and Oaths module.
- Settlement: role, empire, culture, the five pop classes, holdings, food stores, local Stability, unrest, defense, garrison Power, tags, capital features, palace rooms.
- Computed: population, size, size rank, holding slots, class tax, food grown, unrest band.
- Army: companies (unit, count, grade, kitted), veterancy, commander rating, morale (−3 to +3), months of supply, fielded, mercenary, distance band.
- Computed: Power, upkeep, cohesion and company count.
- The unit table lives in the expression. A new unit must be added to the Armies and Units table and to the army's power and upkeep expressions.
- Officer: post, quality, loyalty, marks, family or oath-sworn, wage override.
- Computed: rating and wage per season.
- Character (sovereign): isSovereign, renown, leaderPaths, leaderPerks.
- Computed: Sovereign level, perk points, the perk list and the five ratings.
Rules that hold everywhere
- Gold, food, pop, holdings, armies, seats, research, clocks and relationships change only through rules.
- Research advances only when it is funded.
- One deal lifts at most one rank, and the great powers react to fast climbers (Rival Realms, Coalitions).
- Legitimacy gates rank.
- Portals zero distance for command but never for grain (High Magic).
- No dragon is bonded, bred or sold without play (Dragons).
Manual updated Nov 8, 2026.