Builder's Manual · Chapter 2

Implementing the Dominion System

How the rules map onto the file types.

  • Empire: rank, government, culture, temperament (for rivals), tax policy, treasury, authority (left this season), realm stability, legitimacy, needs rows, capital, vassals.
    • Computed: authority per season (rank base + capital Chancery + authorityBonus) and rank tier.
    • The Oath Favor fields are used only with the Faith and Oaths module.
  • Settlement: role, empire, culture, the five pop classes, holdings, food stores, local Stability, unrest, defense, garrison Power, tags, capital features, palace rooms.
    • Computed: population, size, size rank, holding slots, class tax, food grown, unrest band.
  • Army: companies (unit, count, grade, kitted), veterancy, commander rating, morale (−3 to +3), months of supply, fielded, mercenary, distance band.
    • Computed: Power, upkeep, cohesion and company count.
    • The unit table lives in the expression. A new unit must be added to the Armies and Units table and to the army's power and upkeep expressions.
  • Officer: post, quality, loyalty, marks, family or oath-sworn, wage override.
    • Computed: rating and wage per season.
  • Character (sovereign): isSovereign, renown, leaderPaths, leaderPerks.
    • Computed: Sovereign level, perk points, the perk list and the five ratings.

Rules that hold everywhere

  • Gold, food, pop, holdings, armies, seats, research, clocks and relationships change only through rules.
  • Research advances only when it is funded.
  • One deal lifts at most one rank, and the great powers react to fast climbers (Rival Realms, Coalitions).
  • Legitimacy gates rank.
  • Portals zero distance for command but never for grain (High Magic).
  • No dragon is bonded, bred or sold without play (Dragons).
Manual updated Nov 8, 2026.