Player's Handbook · Chapter 6

Gear & Treasure

Everything you can buy, carry, wear, or covet exists as a record under Items/ — 632 of them, from a @Missing file to a vorpal sword. Drop one onto your sheet and its numbers wire themselves in.

Armor and AC

Armor sets your base AC and decides how much Dexterity helps: light armor adds your full modifier, medium caps it at +2, heavy like @Missing file ignores it — with Strength minimums and stealth disadvantage on the heaviest suits. A shield adds +2. No armor is AC 10 + Dexterity; some classes bring their own unarmored math, which the sheet already knows. The table: @Missing file.

Weapons

A weapon is its damage die, damage type, properties (Finesse, Light, Heavy, Reach, Thrown, Versatile, Two-Handed…) — and now its mastery property, the 2024 revision's gift to martials: Sap, Vex, Topple, Cleave, Graze, Nick, Push, Slow, printed on every weapon file and unlocked by class training. Equip a main hand and off hand and your exact attack lines appear, feats and magic included. Tables and properties: @Missing file.

Coin and load

Prices run on the gold piece; your sheet tracks all five coinages and their total worth. Carrying capacity is Strength × 15 pounds — generous, until the statue turns out to be solid bronze.

Magic items

Treasure with rules text, graded Common to Legendary (@Missing file): a deep vault of wondrous items plus full racks of magic weapons, armor, and shields, each a real typed item the sheet computes from. The potent ones require attunement — a Short Rest spent bonding, hard cap three at once, enforced by the three attunement slots on your sheet (@Missing file). Attune @Missing file and your AC and every save quietly rise by one; the sheet does it, the ring file explains it. Worn gear has its own slots too. There is one slot each for head, face, neck, back, hands, belt, and feet, three ring slots, your armor, and a clothing slot for the outfit under it. A worn item that needs no attunement works as soon as you wear it. One that needs attunement only works once it is also attuned.

The humble list

Rope, caltrops, ball bearings, a ten-foot pole, and a @Missing file within easy reach — the Gear folder is full of problems solved for silver. Veterans read it like a spellbook.

Manual updated Oct 2, 2026.