Aethwyn: The Five Crowns
Includes material from the Dungeons & Dragons System Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0). https://creativecommons.org/licenses/by/4.0/
The Five Crowns of Edrath
Aethwyn is an ancient fantasy world of animal peoples, proud kingdoms, forgotten civilisations and enchanted wilderness. In the Year 1350 of the First Crowns, five realms share the continent of Edrath: golden Aurelion, ironbound Vargard, the clan territories of the Greywolf Marches, the mountain strongholds of Urska, and the ancient woodland of Elderglen. Their rulers compete and bargain; trade, courtly ambitions and ordinary lives continue beneath the crowns.
Beyond the settled roads lie abandoned fortresses, perilous wilds and ruins older than the kingdoms. The Great Blight scarred the land in the distant Ashen Age, and its cause remains unknown. Strange lights haunt the Ashen Vale, old magic lingers beneath Elderglen, and lost northern roads vanish into forests few return from.
Play as a courtier, wandering knight, explorer or adventurer drawn into the rivalries of great houses and the mysteries of the past. Aethwyn is a world of heroic fellowship and ancient wonder, where honour and courage matter, the wilderness is beautiful and dangerous, and the oldest legends may be true. Five crowns rule Edrath—but beyond their borders, Aethwyn's oldest secrets still wait.