A setting-neutral Palladium Megaversal foundation for many RPG worlds.

Build a Palladium-based Craft World without rebuilding the shared engine. This System supplies reusable file types, layouts, structured rule definitions, configurable profiles, GM instructions, and representative test fixtures. The World supplies its own game/edition-specific character creation, classes, skills, powers, equipment, damage assumptions, setting content, and overrides.

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Player's HandbookVolume IHow this system plays — the rules, the dials, and the intent, straight from its author.OpenBuilder's ManualVolume IIHow to build on this system — its conventions, extension points, and design intent, for creators adopting it.OpenCompendiumReferenceEvery entry this system ships with, rendered exactly as your project will inherit them.Open
Author's note

This project is the reusable system layer only. It is intentionally not a Rifts, Palladium Fantasy, Heroes Unlimited, Nightbane, or other specific game World. Builders should replace the templates and synthetic System Test fixtures with the rules and content for the Palladium title/edition they are adapting.

Final core audit: runtime conditions, encounter state, equipment/vehicle instances, generic resources, and AI persistence procedures are part of the System. Game/edition values still belong to Worlds.

Character
98 fields
Rule
13 fields
Combat Move
18 fields
Skill Category
9 fields
Alignment
10 fields
Hand to Hand Style
12 fields
Equipment
34 fields
Skill
16 fields
Attribute Rule Set
19 fields
Environment
15 fields
+17more types in the compendium