A setting-neutral Palladium Megaversal foundation for many RPG worlds.
Build a Palladium-based Craft World without rebuilding the shared engine. This System supplies reusable file types, layouts, structured rule definitions, configurable profiles, GM instructions, and representative test fixtures. The World supplies its own game/edition-specific character creation, classes, skills, powers, equipment, damage assumptions, setting content, and overrides.
This project is the reusable system layer only. It is intentionally not a Rifts, Palladium Fantasy, Heroes Unlimited, Nightbane, or other specific game World. Builders should replace the templates and synthetic System Test fixtures with the rules and content for the Palladium title/edition they are adapting.
Final core audit: runtime conditions, encounter state, equipment/vehicle instances, generic resources, and AI persistence procedures are part of the System. Game/edition values still belong to Worlds.