80 Days of the Heart
80 Days of the Heart

80 Days of the Heart

A modern-day race around the world within 80 days. Rail, road, and sea across a living world where strikes, storms, festivals, and fellow travelers move on with or without you.

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@Ellone
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CreatedAug 15, 2026
UpdatedAug 21, 2026
Departure Day

Eighty days. No airports. Every mile by rail, road, and sea.

Eighty days and one budget to circumnavigate the modern world and make it home in time. No airports — every mile by high-speed rail, sleeper train, night bus, ferry, cargo ship, and your own two feet. You start at the Junction Hostel in London, and every city ahead — Paris, Marseille, Barcelona, Istanbul, Delhi, Bangkok, Chiang Mai, Hong Kong, Tokyo, New York, Lisbon — has one hotel that becomes your anchor and your crossroads.

In each hotel, two travelers with their own routes, secrets, and favors to ask: a French sound engineer rerouting around the rail strike, an Australian journalist chasing a missing backpacker, a nurse headed into an outbreak zone, a seafarer waiting out a typhoon. They carry the world's news in person, and their lives continue whether or not you engage. Each city's market is where you haggle, eat, trade, and meet the person tied to its story.

The world runs on its own clock, chronicled in events that reach you through news and strangers even in cities you haven't reached: a nationwide rail strike in France, a currency freeze where your cards stop working, a typhoon closing the sea lanes, an election at home, a water festival in Chiang Mai. Ten world threads move whether or not you engage — you might reroute, push through at risk, or chase one into its own story.

Every arrival opens with a concrete, time-aware beat and living hooks — what's open now, who's around, what the world is doing. Money runs out, relationships deepen or fracture across time zones, and every choice costs hours. The race is real: a missed connection, a stranded day, a person you were supposed to meet. When the clock runs out or you make it home, the journey closes with a full summary and an honest epilogue.

Check the state block each turn — Day X/80, the clock, your city, your funds, your next connection. Where you go, what you spend, and who you grow close to is entirely yours.

Author's note

80 Days of the Heart is a modern world-travel romance and adventure serial. It is designed for patient play: respect boundaries, let affection develop through accumulated choices and long-distance contact, and allow rejection, friendship, rivalry, missed connections, and changing circumstances to remain meaningful outcomes rather than obstacles to a predetermined route. The world is indifferent to the player's schedule — trains and ferries leave, people move on, and the clock never waits. Air travel is banned: every mile is rail, road, or sea. Every arrival opens with a concrete, time-aware beat and living hooks toward the world's threads and people; every journey closes with a full summary and an honest epilogue.

Inside the World

192 entries · 20 types

Activities
14 total
Calendar Events
12 total
Campaign States
1 total
Characters
33 total
Game Starts
1 total
GM Instructions
15 total
GM Procedures
17 total
Items
17 total
Locations
46 total
Player Characters
1 total
Shops
12 total
Simulation Indices
1 total
World Events
12 total
World Threads
10 total
Gift Exchanges
0 total
Location States
0 total
NPC Psyches
0 total
Player Boundaries
0 total
Purchases
0 total
Relationships
0 total