Player's Handbook · Chapter 3

Predator Types

Your Predator Type defines how you feed. It is the method you use to find blood, the cost you pay for it, and the place you occupy in vampire society. A Predator Type is not just a feeding method — it is a window into your character's relationship with the Beast.

How to use this chapter

Choose a Predator Type during character creation. Record the feeding pool, Humanity cost, and any mechanical benefits. The Predator Type should match your concept, your Clan, and the kind of stories you want to tell.

Alleycat

You feed in dark alleys, abandoned buildings, and the forgotten corners of the city. You grab what you need and move on. Your victims rarely see you coming.

Feeding pool: Strength + Brawl or Dexterity + Stealth Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a random victim in a dangerous area. You gain one dot in Streetwise or Larceny.

Blood Leech

You feed on other vampires. It is forbidden, dangerous, and intoxicating. You hunt your own kind — the young, the careless, the unwary. You take what they will not give willingly.

Feeding pool: Strength + Brawl or Dexterity + Stealth Humanity cost: -1 Humanity Benefit: You may reduce Hunger by 2 when you feed from another vampire. You gain one dot in Intimidation or Streetwise.

Consensualist

You feed with consent. You ask, you seduce, you offer something in return. Your victims know what they are giving and choose to give it. You maintain the illusion of control.

Feeding pool: Charisma + Persuasion or Manipulation + Subterfuge Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a willing victim. You gain one dot in Empathy or Persuasion.

Farmer

You feed on animals. You keep a herd of cattle, dogs, cats, or other creatures. You take what you need without harming humans. You are the most humane of vampires — or the most deluded.

Feeding pool: Wits + Animal Ken or Strength + Survival Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from animals. You gain one dot in Animal Ken or Survival.

Grifter

You feed through cons, scams, and social manipulation. You lure victims into situations where they give you what you want — blood, money, or both. You are a predator who wears a smile.

Feeding pool: Manipulation + Subterfuge or Charisma + Persuasion Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a victim you have conned. You gain one dot in Subterfuge or Streetwise.

Scene Queen

You feed at parties, clubs, and social events. You are the center of attention — beautiful, magnetic, and dangerous. Your victims come to you. They want to be near you. They want to give you what you need.

Feeding pool: Charisma + Performance or Presence + Charisma Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a fan, admirer, or social contact. You gain one dot in Performance or Persuasion.

Siren

You feed through sex, intimacy, and emotional connection. Your victims desire you — physically, emotionally, or spiritually. You give them what they want and take what you need.

Feeding pool: Manipulation + Subterfuge or Charisma + Persuasion Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a lover or intimate partner. You gain one dot in Empathy or Persuasion.

Extremist

You feed through fear, pain, and domination. You break your victims before you take their blood. You want them to know what you are. You want them to feel it.

Feeding pool: Manipulation + Intimidation or Strength + Brawl Humanity cost: -1 Humanity Benefit: You may reduce Hunger by 1 when you feed from a victim you have terrified or broken. You gain one dot in Intimidation or Brawl.

Sentinel

You feed on the vulnerable — the homeless, the addicted, the forgotten. You take what they will not miss. You tell yourself it does not matter. You tell yourself they would die anyway.

Feeding pool: Wits + Streetwise or Manipulation + Subterfuge Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a vulnerable victim. You gain one dot in Streetwise or Survival.

Bagger

You feed on blood bags, hospital supplies, and donated blood. You steal from morgues, blood banks, and medical facilities. You do not hunt — you scavenge.

Feeding pool: Wits + Larceny or Intelligence + Investigation Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from stolen blood supplies. You gain one dot in Larceny or Medicine.

Osiris

You feed through religious ritual, spiritual practice, or cult leadership. Your victims give you blood as an offering. You are a god to them — or you pretend to be.

Feeding pool: Manipulation + Persuasion or Charisma + Leadership Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a follower or worshipper. You gain one dot in Occult or Leadership.

Viscerita

You feed on emotion — fear, love, grief, rage. You do not need blood as much as you need the feeling. You are addicted to the emotional state of your victims. You take their blood to feel their feelings.

Feeding pool: Charisma + Empathy or Manipulation + Subterfuge Humanity cost: None Benefit: You may reduce Hunger by 1 when you feed from a victim experiencing strong emotion. You gain one dot in Empathy or Insight.

Catiff

You have no Clan. You are a neonate without lineage, without support, and without a Bane. You feed however you can. You survive however you must. You are the most vulnerable of vampires — and the most adaptable.

Feeding pool: Storyteller-assigned based on method Humanity cost: None Benefit: You may choose one additional dot in any Skill. You do not suffer a Clan Bane. You do not have a Clan compulsion.

Manual updated Aug 18, 2026.