Builder's Manual · Chapter 9

Before You Publish

Before publishing a World built on Progression 2d6:

  • make the Tier ladder use the setting's own vocabulary, and verify every tier key used by Characters, Threats, Paths, Techniques, Equipment, and Tracks;
  • replace the demo Path and Techniques unless they belong in the finished World;
  • verify each playable character has a valid System Profile, starting Tier, rating map, required Path/Techniques, and correctly keyed Resource state;
  • confirm Character Creation generates the same keys the profile defines;
  • give every Reach Technique an exact action scope and every Path stage a breakthrough requirement that creates play;
  • define when every Threat and Progress Track changes state;
  • make the opening scene demonstrate the system's reason to exist: a power gap, a permission change, earned leverage, or a breakthrough should matter on screen;
  • check the Discover cover and page copy at thumbnail size and remove claims that make the system sound universal if the World has a sharper fantasy.

Then run a short Luna regression: equal-Tier action, two-tier gap, Technique Reach, completed Progress Track, Growth/Breakthrough, and a clarification-only exchange where no durable state should change.

Manual updated Aug 14, 2026.