Is StoryRig the Right Base?
Choose StoryRig when the game is driven by what characters attempt and what their choices cost. Social pressure, investigation, danger, relationships, and improvised solutions all use the same resolution language, so a creator can spend more time on the setting-specific parts.
What is already solved
A cloned StoryRig project already has:
- 2d6 resolution with strong hits, mixed hits, and forward-moving setbacks;
- Position and Effect for danger and impact without modifier stacks;
- a dynamic Character sheet and a working Character creation flow;
- Core Moves for risk, information, influence, and teamwork;
- optional Conditions, Resource Tracks, Threats, Progress Tracks, Archetypes, and Equipment;
- AI-GM procedures for roll discipline, canonical lookup, state changes, and pressure clocks;
- a Player's Handbook, Builder's Manual, pregens, and a mechanics demo.
Your work should concentrate on the parts players associate with your World: stat names, signature Moves, character fantasies, consequences, resources, threats, advancement, people, places, and the opening promise.
Strong fit
StoryRig is particularly useful for romance, mystery, social drama, magical schools, horror, heists, survival, urban fantasy, space adventure, and other games where one scene may move from conversation to investigation to danger without changing engines.
Choose a different base when
Use a crunchier system if grid tactics, exact action economy, weapon simulation, or build optimization are the main attraction. Use a diceless system if uncertainty should never be resolved by dice. StoryRig can support combat, magic, gear, and progression, but it does not make tactical detail the default layer every World must carry.