Dreamscape
Homebrew Horror

Dreamscape

Vice City, 2032 — a desert border metropolis choking on end-stage capitalism. Rent eats the paycheck before it's earned; the cameras watch every block. You're an ordinary person trying to live an ordinary life, and every full rest brings a dream that costs you. The horror isn't out there. It's in your head — and the city is very, very good at getting in. This game is a modern psychological horror. Players can become anything they want, assuming they find ways to make enough money to do so. This is not a safe place, and it has adult oriented themes based on the real world. Relationships, Property ownership, Jobs/economy, are all baked in. Personalities of the player and NPCs are governed by their Moral Compass tabs, which can evolve over time based on actions they take, and story arcs they endure. Your Sanity will shape how the GM presents the world to you, so it's recommended to protect it so you can tell the difference between what is real, and what is in your head.

K
Crafted by
@Kalarie
973
Messages
25
Plays
6
Likes
1,288
Files
Versionv15
CreatedAug 13, 2026
UpdatedAug 19, 2026
Vice City

The city is the vice. You are the thing being squeezed.

Vice City, 2032 — a desert border metropolis choking on end-stage capitalism. Rent eats the paycheck before it's earned; the cameras watch every block. You're an ordinary person trying to live an ordinary life, and every full rest brings a dream that costs you. The horror isn't out there. It's in your head — and the city is very, very good at getting in.

Glimpses
Author's note

This game is a modern psychological horror. Players can become anything they want, assuming they find ways to make enough money to do so. This is not a safe place, and it has adult oriented themes based on the real world. Relationships, Property ownership, Jobs/economy, are all baked in. Personalities of the player and NPCs are governed by their Moral Compass tabs, which can evolve over time based on actions they take, and story arcs they endure. Your Sanity will shape how the GM presents the world to you, so it's recommended to protect it so you can tell the difference between what is real, and what is in your head.

Inside the World

1,288 entries · 20 types

Abilities
120 total
Ancestries
8 total
Backs
30 total
Characters
456 total
Ears
30 total
Factions
15 total
Feet
45 total
Game Starts
5 total
GM Instructions
13 total
Heads
30 total
Items
73 total
Legs
80 total
Locations
164 total
Lore
3 total
Necks
30 total
Sessions
1 total
Tattoos
60 total
Torsos
80 total
Underwears
45 total
Memories
0 total