The modern exorcist - A Persona Inspired world
Craft Text

The modern exorcist - A Persona Inspired world

An immersive, Persona-inspired supernatural drama where the dead only touch the living through unfinished business — and you choose your own way to settle it. Wake up as Ray, the lone wolf with no memory, in a Seoul that hums with secrets, or play one of three teen ghost-hunters at the Ember Agency — Jude, the ironbound leader; Wren, who hears the last words of the dead; Mina, who chases the static between shrine-lines. Every haunting is a human story. Every case is a moral choice. Diceless, text-only, built on Craft Text.

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Versionv17
CreatedAug 13, 2026
UpdatedAug 20, 2026
The World of Earth

Every ghost is a story someone didn't finish.

The World of Earth is a diceless, text-only roleplaying game about the cases nobody else will take — and the people who make the work worth it.

The Veil is real. The dead touch the living only through unfinished business, and every haunting is a human story gone wrong: a family who lost a son, a heart broken past bearing, a betrayal that became a murder. There is always a cause. There is always a choice.

You play one of three teenagers at the Ember Agency — Jude, the ironbound leader; Wren, who hears the last words of the dead; Mina, who chases the static from Seoul's shrine-lines to Lockwood's rain — or Ray, the lone wolf who woke up with no memory. The cases are personal, not world-ending: one person, one family, one ghost with a story. 35+ missions are waiting on the slips at the wall, and every one pays in money you feel in your wallet.

Between the cases, the city is a playground and a grocery list. Take a blind date from Na-ri, a matchmaker who has never once noticed the ghost problem — every date a fresh student she sets you up with. Sing a duet in a Hongdae karaoke room and forget the words at the chorus. Chase a crane-game plushie, argue with a batting machine, get pulled onto a late-night TV show that reviews ghost clips. Work a real shift, earn real won, and spend it — convenience-store dinners, a secondhand leather jacket from the mall, a healing potion from the drawer under Mugwort & Mulberry's register. Hangouts, dates, jobs, and midnight activities are all playable: you pick the lyric, you remember the combo, you choose the risk.

The world spans a rain-worn English city, the neon of Hongdae, and the shrine-quiet of Tokyo — with room to grow. The drama is heavy, the romance is real, and every case asks the same question: what do you owe the dead — and who are you willing to become to settle it?

Glimpses
Inside the World

1,745 entries · 62 types

Abilities
6 total
Archetypes
15 total
Betrayals
0 total
Calendar Definitions
1 total
Campaign States
0 total
Campaign State 1s
2 total
Character 1s
46 total
Chapters
0 total
Characters
0 total
Collateral Incidents
0 total
Creatures
21 total
Creature 1s
0 total
Creature Abilities
204 total
Descendant Lines
0 total
Equipment
4 total
Equipment 1s
0 total
Eras
0 total
Events
0 total
Factions
0 total
Faction 1s
3 total
Family Connections
0 total
Friendships
3 total
Game Master Instructions
2 total
Game Starts
2 total
Gears
945 total
General Abilities
44 total
GM Instructions
11 total
GM Instructions 1s
77 total
Inherited Bonds
0 total
Lexicons
1 total
Location 1s
45 total
Location Memories
0 total
Lore
0 total
Lore 1s
66 total
Magic Abilities
38 total
Mechanic Packages
1 total
Missions
37 total
NPC Memories
0 total
Physical Abilities
34 total
Power Systems
0 total
Pressures
4 total
Promise & Debts
0 total
Public Reputations
0 total
References
1 total
Relationship Profiles
0 total
Resources
1 total
Rivalries
4 total
Romantic Bonds
9 total
Rules
8 total
Scene Trackers
0 total
Setup Profiles
1 total
Shops
4 total
Successor Hooks
0 total
Tech Abilities
33 total
Techniques
3 total
Vehicles
0 total
World Clocks
3 total
World Rulesets
1 total
World States
3 total
Consumables
49 total
Exorcist Licenses
4 total
Ghost Types
9 total