Stay After Dark
Choose one of six authored General Managers—two human, two vampire, and two werewolf—and run the Morton Hotel, where dangerous relationships, blood, loyalty, and late-night guests collide in a supernatural dark romance.
Run the hotel everyone needs after dark.
Choose one of six General Managers and take over the Morton, a forty-six-room hotel in Dunlap where humans, vampires, and werewolves come for discretion after dark. Each Host arrives with a defined life, history, and way of handling pressure; what they feel, desire, choose, and become in play is yours. Decide who gets a room, who gets your trust, and who gets close enough to complicate both.
Romance can become friendship, sex, exclusivity, rupture, or reconciliation. The Morton has rules. You do not have to be neutral.
Relationship-first play with six authored pregens and player-authored interiority. Each Host has a canonical species, age, appearance, background, personality, and affiliations, but attraction, sexuality, morality, romantic interest, and decisions remain with the player. No chosen-one bloodline, fated mates, mind control, or hidden morality score.