Player's Handbook · Chapter 11

Quick Reference

Every table you will reach for mid-session, in one place.

The roll

d20 + Stat (Wisdom theurgy / Charisma goetia / Intelligence craft) + Preparation + Grade + Dynamis (up to +3) − Miasma (theurgy only) vs. DC

DCs

WorkingDC
Minor working10
Meaningful effect15
Major working / hostile binding20
The extraordinary25+

Preparation quality

QualityBonus
Complete (everything right, at leisure)+4 — and no roll needed
Adequate+2
Rushed / skimped+0 (or −2 if reckless)

Failure ladder

Fail byResult
1–4Clean failure — materials spent, nothing happens
5–9Backlash — wound, lost charge, 1 miasma
10+Twisted result — works, but wrong; often 1–2 miasma
Natural 1Spiritual consequence — mark, grudge, omen
Natural 20The gift — quality up, charge unspent

Binding a spirit

Your d20 + Charisma + Preparation + Grade + Miasma (goetia only) vs. Resistance — minor 12, notable 16, great 20+

Leverage: true name +2 · weakness honored +2 to +4 · price paid in advance +2 · correct conditions +2

Dynamis

Pool = 4 + grade × 2: grade 1 → 6 · grade 2 → 8 · grade 3 → 10 · grade 4 → 12

Refills: dawn (Celestial-leaning) · moonrise (Chthonic-leaning) · half at each (the Middle) — unused spark never banks

A working costs its grade in dynamis to attempt; burning adds up to +3 per roll; a work's seal costs grade × 2 more.

Materials

TierPriceFeeds
Commonunder 1 gpGrade 1 works, small rituals
Uncommon5–50 gpGrade 2 works, bindings
Rare50–500 gp — usually found, not boughtGrade 3 works, major bindings
Extraordinarypriceless — never soldGrade 4 works, ensouling

Miasma

Blood in violence 1 · sacred violence 2 · oath broken 2 · unburied dead 1 · forbidden food 1 · taboo 2–3

Each point: −1 theurgic checks and favor rolls · +1 goetic bindings (cap +5) · 5+ works dormant · 10+ hunted at night, barred from temples

Purify: simple (1–2, hour, copper) · temple (3–4, silver) · mystery rite (all, rare)

Allegiance

Initiation −1 per grade · divine oath −1 · binding +1 or more · desecration +1 or more

Celestial (−10 to −4): full theurgy · Middle (−3 to +3): both at half · Chthonic (+4 to +10): full goetia

Petitions

d20 + Wisdom + Grade − Miasma vs. DC 10 + request size

Boon +0 · intervention +5 · miracle +10 — standing: indifferent +2 / friendly 0 / patron −2 — miasma +1/pt — right offering up to +4 — calling an oath +5

The works

Phylakterion — one-shot, consumed · Periapton — passive, always on · Talisman — charges, rekindlable · Katadesmos — bound spirit, has a term · Ensouled — alive, has opinions

Grades

1 Myesis → 2 Mystes → 3 Epoptes → 4 Hierophant — advance by trial, knowledge, time, and cost. Nothing above your grade is open to you, however hard you roll.

After every failure

What does it cost? What does it reveal?

Manual updated Aug 6, 2026.