Quick Reference
Every table you will reach for mid-session, in one place.
The roll
d20 + Stat (Wisdom theurgy / Charisma goetia / Intelligence craft) + Preparation + Grade + Dynamis (up to +3) − Miasma (theurgy only) vs. DC
DCs
| Working | DC |
|---|---|
| Minor working | 10 |
| Meaningful effect | 15 |
| Major working / hostile binding | 20 |
| The extraordinary | 25+ |
Preparation quality
| Quality | Bonus |
|---|---|
| Complete (everything right, at leisure) | +4 — and no roll needed |
| Adequate | +2 |
| Rushed / skimped | +0 (or −2 if reckless) |
Failure ladder
| Fail by | Result |
|---|---|
| 1–4 | Clean failure — materials spent, nothing happens |
| 5–9 | Backlash — wound, lost charge, 1 miasma |
| 10+ | Twisted result — works, but wrong; often 1–2 miasma |
| Natural 1 | Spiritual consequence — mark, grudge, omen |
| Natural 20 | The gift — quality up, charge unspent |
Binding a spirit
Your d20 + Charisma + Preparation + Grade + Miasma (goetia only) vs. Resistance — minor 12, notable 16, great 20+
Leverage: true name +2 · weakness honored +2 to +4 · price paid in advance +2 · correct conditions +2
Dynamis
Pool = 4 + grade × 2: grade 1 → 6 · grade 2 → 8 · grade 3 → 10 · grade 4 → 12
Refills: dawn (Celestial-leaning) · moonrise (Chthonic-leaning) · half at each (the Middle) — unused spark never banks
A working costs its grade in dynamis to attempt; burning adds up to +3 per roll; a work's seal costs grade × 2 more.
Materials
| Tier | Price | Feeds |
|---|---|---|
| Common | under 1 gp | Grade 1 works, small rituals |
| Uncommon | 5–50 gp | Grade 2 works, bindings |
| Rare | 50–500 gp — usually found, not bought | Grade 3 works, major bindings |
| Extraordinary | priceless — never sold | Grade 4 works, ensouling |
Miasma
Blood in violence 1 · sacred violence 2 · oath broken 2 · unburied dead 1 · forbidden food 1 · taboo 2–3
Each point: −1 theurgic checks and favor rolls · +1 goetic bindings (cap +5) · 5+ works dormant · 10+ hunted at night, barred from temples
Purify: simple (1–2, hour, copper) · temple (3–4, silver) · mystery rite (all, rare)
Allegiance
Initiation −1 per grade · divine oath −1 · binding +1 or more · desecration +1 or more
Celestial (−10 to −4): full theurgy · Middle (−3 to +3): both at half · Chthonic (+4 to +10): full goetia
Petitions
d20 + Wisdom + Grade − Miasma vs. DC 10 + request size
Boon +0 · intervention +5 · miracle +10 — standing: indifferent +2 / friendly 0 / patron −2 — miasma +1/pt — right offering up to +4 — calling an oath +5
The works
Phylakterion — one-shot, consumed · Periapton — passive, always on · Talisman — charges, rekindlable · Katadesmos — bound spirit, has a term · Ensouled — alive, has opinions
Grades
1 Myesis → 2 Mystes → 3 Epoptes → 4 Hierophant — advance by trial, knowledge, time, and cost. Nothing above your grade is open to you, however hard you roll.
After every failure
What does it cost? What does it reveal?