What it is

A rules-light game system where the mechanical loops generate surprising, dramatic and coherent stories with the player as a co-author.

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Player's HandbookVolume IHow this system plays — the rules, the dials, and the intent, straight from its author.OpenBuilder's ManualVolume IIHow to build on this system — its conventions, extension points, and design intent, for creators adopting it.OpenCompendiumReferenceEvery entry this system ships with, rendered exactly as your project will inherit them.Open
Author's note

I developed this system inspired by Forged in the Dark but optimized for an AI GM and Craft. It has tight core gameplay loops around rolls, consequences, advancement, and story-building. I love it for my own play and wanted to share. I will continue to maintain and evolve the rules as I encounter and iron out issues.

Scene Plan
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Character
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Clock
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Event Log
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Location
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Question
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Scene Log
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