Every PC is a knave — a tomb-raiding, adventure-seeking ne'er-do-well defined by what they carry.
The complete rules of Ben Milton's Knave (1st edition), rebuilt for Craft. Roll 3d6 down the line, grab a weapon, and delve: all d20 rolls use the six abilities, saves beat 15, and attacks are opposed rolls against armor defense. Inventory is the character sheet — item slots equal your Constitution defense, and spellbooks, torches, rations, and armor quality all tick down as you push deeper. Inside: the full rules text with designer's notes, all ten character trait tables plus alignment, the starting gear tables, every price list in copper pennies, the 100 level-less spells as individual spellbooks with a d100 finder table, example monsters with conversion guidelines for any OSR bestiary, a character sheet that derives defenses and slot capacity automatically, and a referee wired with the reaction, morale, and advancement rules.
ATTRIBUTION — This project contains the complete rules text of Knave (1st edition) by Ben Milton, published by Questing Beast Games (https://questingbeast.itch.io/knave). The original work's license statement, verbatim: "Creative Commons Attribution 4.0 International License: You are free to share and adapt this material for any purpose, including commercially, as long as you give attribution." License deed: https://creativecommons.org/licenses/by/4.0/. Changes made: the rules text was reorganized into Craft file types (rules pages, rolling tables, equipment records, spellbooks, and a character sheet with derived values); no rules were altered. The license covers the rules text only — not the Knave name as a product identifier, nor the original artwork, which is why this project ships no art. Independent adaptation; not affiliated with or endorsed by Ben Milton or Questing Beast Games. Full details in the project's Attribution file.