Aspects are true. Fate points are currency. The rest is drama.
The complete Fate Core System, ready to play or build on. Fourteen file types cover the whole game: characters whose stress boxes, refresh, and skill ladder compute themselves from the standard rules; aspects with invoke and compel guidance; the full default skill list as linked files; stunts, extras, consequences, zones, scenes, and campaign frames. The entire ruleset rides along as searchable rules files — the four actions and four outcomes, the fate point economy, stress and consequences, challenges, contests, and conflicts. A starter campaign frame (Fog Over Corvenna) and two ready-to-play characters demonstrate every moving part. Based on the Fate Core SRD by Evil Hat Productions, used under Creative Commons Attribution 3.0 — see the Licensing & Attribution file.