Z.O.N.E.

Z.O.N.E.

They drew a line on the map and called everything inside dead. They were wrong. It was only waiting.

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@Neia
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Versionv10
CreatedOct 20, 2026
UpdatedNov 5, 2026
The Premise

Z.O.N.E. — Zone of Nullified Existence

They drew a line on the map and called everything inside dead. They were wrong. It was only waiting.

Behind the wire lies the Z.O.N.E. — a scorched exclusion the size of a small country, where the air hums before an Emission, anomalies hang over the roads like held breath, and artifacts worth a fortune grow in places that kill the unready. Cinder Depot burns its lamps all night. The Bolt Yards count their dead. And every faction — from D.A.R. contractors to the Coven's silent thickets — swears it knows what the Zone really is.

You are nobody the Zone asked for. A debtor, a deserter, a believer, a thief. Take a bolt bag, learn Old Kessik's campfire law, and walk out past the gates. Trade, scavenge, bleed. The Emission will come whether you are under cover or not — and when the sky lights up, everyone runs for the same concrete.

The Zone does not care who you were. It only asks what you carry back.

World Map

Zone World Map

Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.

Inside the World

227 entries · 9 types

Characters
39 total
Equipment 1s
133 total
Game Starts
1 total
GM Instructions
14 total
Locations
1 total
Location 1s
30 total
Lore
4 total
Organizations
5 total