Soul-Tied
A dark fantasy isekai campaign where a kingdom's Hero-summoning drags your bonded partner across worlds, and your soul-tie drags you screaming in their wake. Halved in power, bound by a daily Tug, and trailing nine days behind the Hero Party on the Ashen Verge, you walk the war road east to find the one who is yours.
Two souls torn across worlds. One road east.
A kingdom facing the Demon Lord summoned a Hero from another world at the moment of death. Tied soul to soul, you were dragged screaming in their wake and flung off-target onto the Ashen Verge. With half your soul, half your strength, and a chest that pulls toward where they stood at dawn, you walk the war road east to find the one who is yours.
Designed for D&D 5e (2014 rules). Features bespoke mechanics for isekai soul-rents, vague directional Tugs, trailing clues, and unyielding devotion against a grim war machine.