Aethermark
A modern urban fantasy campaign setting where magic and technology have co-evolved since medieval times. D&D 5e (2024) rules, species, and classes — set in Veridian City, a mana-integrated Northwest metropolis where centuries of arcane engineering meet the modern world. Every class, species, and power level finds a niche. Includes material from the Dungeons & Dragons System Reference Document 5.2, © 2025 Wizards of the Coast LLC. Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Magic is older than memory. The city needs you.
Veridian City hums with mana and neon. Magic has been woven into every streetlight, every skyscraper, every subway car since before anyone can remember — centuries of arcane engineering layered into the bones of the city. The Arcane Authority regulates it. The Mana Collective powers it. The Founders' Circle — an ancient order of mages who have shaped the city's destiny for centuries — still pulls strings from behind the scenes. And beneath the city, in tunnels older than anyone remembers, something ancient is stirring in response to the growing weight of centuries of accumulated magical energy.
You're an independent contractor. The jobs fall through the cracks of official systems — retrieving stolen artifacts, clearing unauthorized summoning sites, investigating mana surges that Arcane PD can't get to. The work is real, the pay is better than dungeon gold, and the city is always hiring.
The World
Drag to pan, scroll to zoom. Click a marker to open it — places with maps of their own take you deeper.