Realms Collide
Living World Engine

Realms Collide

A system that simulates the collision / crossover of two or more worlds, letting the player either observe or take part in the chaos. Built on top of the concept of 'Second Life: Any Realm'.

A
Crafted by
@AvatarofAnon
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Plays
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Versionv53
CreatedAug 21, 2026
UpdatedAug 26, 2026
The barriers between worlds are thinning

Where realities collide — fall in, or watch from beyond

Awaken in the First Realm— the immeasurable sea beyond all realities, where every world, and every collection of worlds, is only a mote adrift in the dark. Your passing tore the weave, and the barriers between folds are failing. Realities are bleeding into one another. The convergence has begun.

Play as the Lost One — a formless consciousness cast into the collision, whose shape, world, and role in the chaos are yours to define. Or play as the Watcher Beyond the Void — the silent, ancient presence that holds the devouring dark at bay, who watches the seams between worlds and lets observation decide how the collision unfolds.

Name the worlds that collide. See the seam take its shape. Whether you fall into the chaos or watch it from beyond reality, the Living World Engine keeps every colliding world remembering, reacting, and changing — even when you are not looking.

Author's note

Give feedback lol.

Seriously, give feedback. I want to know if the game engine is working properly.

Inside the World

221 entries · 44 types

Abilities
1 total
Calendar Definitions
1 total
Campaign Ledgers
1 total
Campaign States
1 total
Characters
4 total
Chronicles
1 total
Collateral Incidents
1 total
Creatures
2 total
Descendant Lines
1 total
Equipment
3 total
Eras
1 total
Events
2 total
Factions
4 total
Game Starts
2 total
GM Instructions
90 total
Historical Burdens
1 total
Inherited Worlds
1 total
Inner World Profiles
1 total
Legacies
3 total
Lexicons
2 total
Living Memories
2 total
Locations
7 total
Location Memories
1 total
Lore
58 total
Mechanic Packages
1 total
Missions
4 total
Power Systems
1 total
Pressures
6 total
Public Reputations
1 total
Relationship Profiles
1 total
Relationship Threads
1 total
Resources
1 total
Runtime Ledgers
1 total
Scene Logs
1 total
Setup Profiles
1 total
Successor Hooks
1 total
Successor Records
1 total
Techniques
1 total
Vehicles
1 total
World Clocks
1 total
World Rulesets
5 total
World States
1 total
Convergences
0 total
World Manifests
0 total