Lacuna
A contemporary horror anthology set in Vesper. Each story begins with an immediate crisis and a contradiction between credible sources of reality; the player has to act before they can know which explanation is safe to trust.
Every record says one thing. You remember another.
Vesper is a city of call logs, CCTV, medical notes, maintenance records, and people who remember the same night differently. Each game follows one prewritten protagonist under immediate pressure while records, witnesses, memory, and physical evidence refuse to line up cleanly. Find a missing daughter, answer an impossible warning, account for six lost hours, protect a family under surveillance, or face a missing husband who has come home. The GM knows what happened. You do not.