Vampire Academy 2.
D&D 5e

Vampire Academy 2.

A complete world recreation of Richelle Mead's Vampire Academy series (Books 1-5). Explore the hidden vampire society of Moroi, Dhampir, and Strigoi — from the halls of St. Vladimir's Academy in Montana to the Royal Moroi Court in Pennsylvania, from the mountains of Romania to the frozen wastes of Siberia. Navigate forbidden romance, cutthroat royal politics, brutal guardian training, and the ever-present threat of the immortal Strigoi.

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CreatedJun 9, 2026
UpdatedJun 22, 2026
The Premise

Failing a class here means repeating the semester. Failing your duty means losing your soul.

Hidden deep in the remote mountains lies an elite, secretive boarding school that trains two distinct classes of students: aristocratic vampires mastering elemental magic, and the fierce, half-blood warriors sworn to protect them. Between grueling combat trials, forbidden romances, and vicious royal court gossip, merely graduating is a blood sport. But when the ancient, magical wards protecting the academy mysteriously begin to crack, the students are forced to step up—because a horde of feral, immortal vampires is waiting just beyond the tree line.

Glimpses
Inside the World

141 entries · 8 types

Characters
29 total
Equipment
15 total
Factions
23 total
Game Starts
6 total
GM Instructions
4 total
Locations
23 total
Lore
33 total
Lore 1s
8 total