Lords & Fables: Rome
Lords & Fables: Rome unfolds in 60 BCE, where players live as senators, warlords, traders, or tribal chiefs and reshape history. Command legions, unite tribes, or sabotage empires through diplomacy, war, or myth. No outcome is fixed—Rome may ascend or fall, and every choice births new legends, alliances, and betrayals.
build, destroy, Conquer
Lords & Fables: Rome unfolds in 60 BCE, where players live as senators, warlords, traders, or tribal chiefs and reshape history. Command legions, unite tribes, or sabotage empires through diplomacy, war, or myth. No outcome is fixed—Rome may ascend or fall, and every choice births new legends, alliances, and betrayals.
In Lords & Fables: Rome, history stands unfinished in 60 BCE as the Republic strains against rebellion, ambition, and myth. Players choose their own path—Roman senator, tribal war-chief, merchant prince, desert rider, or wandering hero—each shaping the fate of a world contested by iron and imagination. Ally with legions or defy them, raise villages into kingdoms, topple dynasties through intrigue, or forge empires by war. Trade, conquer, negotiate, or betray as cultures collide across the Alps, Gaul, Italia, and beyond. No destiny is fixed: the Republic may rise, fracture, or fall, for every decision rewrites the age and the legends it leaves behind.