Threshold
A narrative-tiered TTRPG for the Super - post Tournament of Power/Moro eras.
Krillin can matter in a world that contains Beerus.
Every fight in Dragon Ball ends the same way: someone who shouldn't win, wins. Not because the numbers favored them, but because they got back up. Threshold is a Dragon Ball Super TTRPG built around that single truth. No power levels. Just Tiers, transformations triggered by moments that matter, and a ten-Wound track that lets you bleed through nine rounds before you fall. A Mortal Earthling and a God of Destruction can share the same campaign without breaking each other. The math gets out of the way. The drama doesn't.