
Kibbles' Generic Elemental Spells 2.0 (D&d 5e)
An amazing package of 95 elemental spells from KibblesTasty that fills a void in 5e's spell lists. Each spell is filled to the brim with characterful effects and details, bringing you solid and well-designed options rather than thoughtless re-coloring of existing spells. They have been designed with balance in mind, and have been playtested in periods ranging from years to months, and are easily comparable to existing spells. The spells were ported over to the Craft official D&D 5e 2024 format, but there are two things to note: - Since some spells from KibblesTasty use tags, there is now a tags section on the schema. You can see the tags next to the spell components or spell school on the layout - Some spells are included in the spell lists of unofficial classes made by KibblesTasty. These classes are not included in this package, but the spells themselves still mention those classes for the sake of consistency. The following elemental themes have been utilized, alongside the author's explanations on their design choices: - Acid: Widely features damage over time, acid deals damage with smaller initial damage and typically deals its damage in consistent d4s. Generally features Dexterity saving throws. - Cold: Cold spells deal less than other types of spells, often using d8 damage dice as they tend to debuff the target, slowing them, restraining them, or leaving difficult terrain. They most often feature Constitution saves for cones and lines, and Dexterity saves for spells that burst from a point. - Earth: In the unusual position of dealing a physical damage type (bludgeoning) this type most often uses d10 damage and targets Dexterity saves, often having secondary elements knocking targets around, creating difficult terrain, or creating obstacles and cover. - Fire: Fire spells are largely complete in the default list, and consequently get the fewest new items. Fire spells typically deal the most damage, and typically operate with consistent d6 dice, and sometimes ignite for additional damage. Generally feature dexterity saves. - Force: Force damage brings the ultimate in consistency, with most spells offering no save or attack roll, but consequently dealing only moderate but consistent damage with d4s. - Lightning: Highly volatile damage spells, these often feature d12s with high variance, and sometimes come with powerful status effects, shocking targets or even stunning them, they come in a mix of Constitution and Dexterity saving throws. - Thunder: Exclusively area of effect spells, it tends to deal d8 damage dice, feature Constitution saves, and often have some element of knockback. - Poison: Offering high damage with high limitations, poison spells typically target Constitution and deal high variance d12 damage, some having a chance to poison the target for an ongoing effect. - Water: Water spells conjure and forcefully manipulate water, using it as a medium to transfer kinetic energy, frequently moving targets or knocking them prone. They most often feature strength or dexterity saves, and use reliable d6 damage dice. - Wind: Spells that deal damage typically involve manipulating into intense bursts, blades of compressed force, or manipulating into creating dangerous vortexes. It tends to deal slashing damage with d8s and have Dexterity saving throws. - Chromatic: Chromatic spells are ones that encompass all elements, and such have a wider degree of variability and few standard rules. KibblesTasty is a fantastic 5e content creator and I'm happy to port his content so that players and worldbuilders both get easy access to these amazing spells. --- License 5e SRD Content This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at: https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at: https://creativecommons.org/licenses/by/4.0/legalcode - Creative Commons Usage The original text material used by this Package is licensed Creative Commons Attribution 4.0 International License (“CC-BY-4.0”). - Kibbles' Generic Elemental Spells is authored by KibblesTasty. Package and spell icons generated by hiphop4eva using AI tools.