
Outfits for Craft
**IMPORTANT** After importing into your game files, go to Orbit and say "Install Outfits for Craft" to have him install its instructions into Orbits Instruction Prompts. Disclaimer: It costs energy/credits to MAKE Outfits. It doesn't cost anything just to play with Outfits an Author has baked into their world. Outfits for Craft is a method of creating Outfits for your Characters while we wait for an official version from the Craft Devs. This process will walk you through generating new Expressions of your characters IN your desired Outfit. If you have 12 outfits it will cost 60 energy PER OUTFIT. No avoiding this because in order to have outfits.. something has to draw them.. You CAN generate them off site and import them into craft, just follow Orbits prompting until it says to regenerate expressions, STOP, import your own expressions, then tell it to continue. How it works: Making outfits: [For Characters that Don't have Outfits Yet] 1. If you have no outfits, tell Orbit "I want to make an outfit for [insert character name] with their current expressions." 2. He'll ask you to describe the current outfit. 3. He'll then make an outfit file based on the current outfit being worn by the character. 4. He'll ask if this outfit should be that characters default. [For Characters that Already have an Outfit] 1. You can ask Orbit to "Create a new Outfit for [insert character name]" and he will create a new Outfit file. 2. He'll then ask you to describe the outfit you want. 3. He'll TEMPORARILY update your projects Style Prompt to include the outfit for the character. 4. He'll instruct you on how to generate new Expressions for the Character. 5. Once the new Expressions are finished Generating go back to Orbit. 6. Tell him to continue and he'll update take what you gave him as well as the new portraits you generated and create a new outfit file (expression pack) that the GM can swap to in gameplay. 7. He'll ask if you want to restore the default outfit to the character and you can let him, which will restore the original look, or you can keep the new outfit and set it as the new default. Playing with Outfits: 1. Play the game normally and when a character mentions changing outfits into a specific outfit, or the player does, the GM will swap their expressions to the one's in the specified Outfit file. Report any bugs to NotAFox (@AFoxAppeared) on Discord.